Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Embroiled in legal trouble. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
25 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Moved to a new world. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A good deal ensures Grady McMillan is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Grady McMillan far from home. |
9 |
46 |
Failed to qualify for Scientist (Scholar). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Grady McMillan is caught in the periphery of a scandal. |
10 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Grady McMillan accepted an offer of inducements to betray Grady McMillan's faith. Gain 400,000 in cash. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |