Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Arrested |
2 |
19 |
Became a Prisoner (Fixer). |
2 |
22 |
Offended a prison gang Guss Weaver tried to join. Gain an Enemy. |
2 |
23 |
Promoted to Prisoner (Fixer) rank 1. |
2 |
23 |
Paroled from prison. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Guss Weaver foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Voluntarily left Line/Crew |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Guss Weaver faith enjoys an explosion of popularity largely thanks to Guss Weaver's efforts. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Guss Weaver retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Guss Weaver is caught in the periphery of a scandal. |
7 |
40 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Opponents of Guss Weaver's belief system ambush Guss Weaver. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Smuggle illegal items onto a planet. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Nearly killed. Owe 5,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
58 |
Guss Weaver is sent to a new community or parish to preach The Word among the poor. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
A notable academic consults with Guss Weaver about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Voluntarily left Mainstream Believer |
15 |
65 |
Retired. |
15 |
66 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Spend time with an alien race. Gain a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |