Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Hans Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
30 |
Agreed to perform research that goes against Hans Marsden's conscience. Gain 2 Enemies. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
An expedition or voyage goes wrong, leaving Hans Marsden stranded in the wilderness. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Hans Marsden do not know what happened to Hans Marsden. There is a gap in Hans Marsden's memory. |
7 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
41 |
Hans Marsden manipulate and charm Hans Marsden's way through high society. Gain a Rival and an Ally. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
8 |
44 |
Become deeply involved in politics on Hans Marsden's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
45 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Noble (Administrator). |
9 |
47 |
Inherit a gift from a rich relative. |
9 |
49 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Diplomat (Noble). |
10 |
49 |
Continued as Noble (Administrator). |
10 |
51 |
Become deeply involved in politics on Hans Marsden's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
53 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Diplomat (Noble). |
11 |
53 |
Continued as Noble (Administrator). |
11 |
55 |
Hans Marsden efforts do not go unnoticed by the Imperium. |
11 |
57 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Noble (Administrator). |
12 |
59 |
Hans Marsden reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Hans Marsden sponge off Hans Marsden's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
61 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Noble (Administrator). |
13 |
63 |
Inherit a gift from a rich relative. |
13 |
65 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Noble (Administrator). |
14 |
68 |
Join a successful conspiracy of nobles. |
14 |
69 |
Promoted to Noble (Administrator) rank 7. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Retired. |
15 |
71 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |