Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Harry Read far from home. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Moved to a new world. |
3 |
25 |
Continued as Army (Infantry). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Continued as Army (Infantry). |
4 |
30 |
Severely injured. Fully recovered. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Perform an exemplary service for the scouts. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
42 |
Harry Read's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Read fail to help. Gain an Enemy. |
7 |
42 |
Harry Read have no idea what happened to Harry Read – they found Harry Read's ship drifting on the fringes of friendly space. |
7 |
42 |
Promoted to Scout (Explorer) rank 2. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Continued as Scout (Explorer). |
8 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Returned to Merchant (Merchant Marine). |
9 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Make an unexpected connection outside Harry Read's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Embroiled in legal trouble. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Make an unexpected connection outside Harry Read's normal circles. Gain a Contact. |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Embroiled in legal trouble. |
14 |
69 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
70 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Harry Read retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |