Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Betrayed by a friend. One of Hayden Coleman's Contacts or Allies betrays Hayden Coleman, ending Hayden Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Hayden Coleman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Hayden Coleman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
31 |
Hayden Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Voluntarily left Mainstream Believer |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Hayden Coleman's Contacts or Allies betrays Hayden Coleman, ending Hayden Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Opponents of Hayden Coleman's belief system ambush Hayden Coleman. |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Returned to Drifter (Scavenger). |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
42 |
Retired. |
10 |
43 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Birth or Death involving a family member or close friend. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Good fortune. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |