Retired Initiate Helmer Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)111754
Cheerful, Resolute
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Navigation 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Merchant Merchant Marine Senior Crewman11
Army Infantry Private02
Drifter Wanderer 01
Scout Courier 03
Believer Mainstream Believer Initiate13
Retired 01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Genie Powlett Ally 3 0 2 5 Irhadre (F/48)
Genie Powlett gains in power and influence.
Leland Rule Rival 1 4 0 3 Cafadan (M/44)
Leland Rule was ruined by misfortune caused by the character.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Made lifelong friends. Gain 1 Allies.
1 27 Failed as a colonist.
2 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 29 A notable academic consults with Helmer Sim about a publication or documentary he is working on. Gain a Contact in academia.
2 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 31 Continued as Believer (Missionary/Humanitarian).
3 32 Helmer Sim accepted an offer of inducements to betray Helmer Sim's faith. Gain 190,000 in cash.
4 35 Became a Merchant (Merchant Marine) with the new title Crewman.
4 38 Risk Helmer Sim's fortune on a possibility lucrative deal and win.
4 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 39 Voluntarily left Merchant Marine
5 39 Failed to qualify for Explorer (Scout).
5 39 Submitted to the draft.
5 39 Became a Army (Infantry) with the new title Private.
5 40 Thrown into a brutal ground war
5 40 Injured. Fully recovered.
6 43 Attempted to change assignments.
6 43 Failed to qualify for Cavalry (Army).
6 43 Continued as Army (Infantry).
6 47 Thrown into a brutal ground war
6 47 Forced to muster out.
7 47 Became a Drifter (Wanderer).
7 50 Drafted into Courier
8 51 Became a Scout (Courier).
8 53 Spend several years jumping from world to world in Helmer Sim's scout ship.
9 55 Aging Crisis. Owe 60,000 for medical bills.
9 55 Retired at age 55.
9 55 Continued as Scout (Courier).
9 58 When dealing with an alien race, Helmer Sim botch an opportunity to gather extra intelligence about them.
9 58 Psychologically damaged by Helmer Sim's time in the scouts.
10 59 Continued as Scout (Courier).
10 60 Helmer Sim inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 60 Aging Crisis. Owe 60,000 for medical bills.
11 60 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 63 A notable academic consults with Helmer Sim about a publication or documentary he is working on. Gain a Contact in academia.
12 64 Aging Crisis. Owe 50,000 for medical bills.
12 64 Continued as Believer (Mainstream Believer).
12 66 A notable academic consults with Helmer Sim about a publication or documentary he is working on. Gain a Contact in academia.
12 68 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 68 Aging Crisis. Owe 30,000 for medical bills.
13 68 Continued as Believer (Mainstream Believer).
13 71 Birth or Death involving a family member or close friend.
14 72 Aging Crisis. Owe 30,000 for medical bills.
14 72 Voluntarily left Mainstream Believer
14 72 Retired.
14 75 Betrayal. Convert an Ally into a Rival or Enemy.
15 76 Aging Crisis. Owe 30,000 for medical bills.
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