Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Herschel Walsh easily defeat. |
2 |
23 |
Gain Enemy if Herschel Walsh don't already have one. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Herschel Walsh's Contacts or Allies betrays Herschel Walsh, ending Herschel Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Herschel Walsh's Contacts or Allies betrays Herschel Walsh, ending Herschel Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Army (Infantry) with the new title Private. |
5 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
30 |
Gain rebels as Enemy |
6 |
30 |
Failed to qualify for Worker (Citizen). |
6 |
30 |
Returned to Drifter (Barbarian). |
6 |
32 |
Herschel Walsh do not know what happened to Herschel Walsh. There is a gap in Herschel Walsh's memory. |
7 |
32 |
Became a Entertainer (Performer). |
7 |
33 |
Invited to take part in a controversial event or exhibition that injures Herschel Walsh's social standing. |
7 |
36 |
Promoted to Entertainer (Performer) rank 1. |
8 |
36 |
Voluntarily left Performer |
8 |
36 |
Failed to qualify for Enforcer (Rogue). |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
38 |
Herschel Walsh do not know what happened to Herschel Walsh. There is a gap in Herschel Walsh's memory. |
9 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Retired. |
9 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Good fortune. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Birth or Death involving a family member or close friend. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |