Retired Able Spacehand Hershel Perkins  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 1 (-2)111961
Sheepish, Motivated
 
Skills
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Slug) 1
Gunner (Screen) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences) 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Navy Engineer/Gunner Able Spacehand12
Drifter Scavenger 01
Drifter Barbarian 12
Merchant Merchant Marine Crewman02
Prisoner Fixer 01
Prisoner Inmate 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Antonia Fergusson Rival 1 1 3 3 Iltharan (F/10)
Mario Rule Contact 2 0 1 4 Iltharan (M/30)
Mario Rule gains in power and influence.
Florence Lette Enemy 0 3 0 3 Answerin (M/53)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Find Ancient Technology.
2 22 Continued as Drifter (Wanderer).
2 24 Suffer from a life-threatening illness.
3 24 Became a Believer (Holy Warrior) with the new title Hopeful.
3 27 Opponents of Hershel Perkins's belief system ambush Hershel Perkins.
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 31 Forced to continue current assignment
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Engineer/Gunner).
5 33 Vessel participates in a notable military engagement.
5 35 Forced to muster out.
6 35 Switched to Drifter (Scavenger).
6 38 Suffer from a life-threatening illness.
7 38 Failed to qualify for Performer (Entertainer).
7 38 Switched to Drifter (Barbarian).
7 40 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 42 Promoted to Drifter (Barbarian) rank 1.
8 42 Continued as Drifter (Barbarian).
8 44 Gained a contact.
8 46 Forced to muster out.
9 46 Failed to qualify for Free Trader (Merchant).
9 46 Submitted to the draft.
9 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 A good deal ensures Hershel Perkins is living the high life for a few years.
10 50 Continued as Merchant (Merchant Marine).
10 52 Accused of a crime
11 54 Became a Prisoner (Fixer).
11 56 Disgraced. Word of Hershel Perkins's criminal past reaches Hershel Perkins's homeworld.
12 58 Switched to Prisoner (Inmate) with previous rank.
12 62 Hire a new lawyer.
12 62 Paroled from prison.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired at age 62.
13 62 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 64 Hershel Perkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Missionary/Humanitarian).
14 67 Hershel Perkins accepted an offer of inducements to betray Hershel Perkins's faith. Gain 850,000 in cash.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 70 Retired.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 30,000 for medical bills.
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