Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Hyman Stanway join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
40 |
Advanced training in a specialist field |
7 |
43 |
Attempt at commissioned failed. |
7 |
43 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
43 |
Continued as Army (Infantry). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
9 |
47 |
Continued as Army (Infantry). |
9 |
49 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
10 |
49 |
Failed to qualify for Explorer (Scout). |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
53 |
Gained a contact. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Suffer from a life-threatening illness. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Hyman Stanway is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Hyman Stanway is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Hyman Stanway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Hyman Stanway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Continued as Believer (Mainstream Believer). |
17 |
78 |
Hyman Stanway secretly provide religious rites for a dying leader or noble, although they do not share Hyman Stanway's faith. Gain an Ally in the family and a Rival who disagrees with Hyman Stanway's choice. |
17 |
79 |
Forced to muster out. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |