Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Ira Harris's time in the scouts. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Imperial trade restrictions force Ira Harris out of business. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
23 |
Arrested and charged. |
3 |
23 |
Hired a lawyer to beat the charges. |
4 |
26 |
Continued as Rogue (Pirate). |
4 |
29 |
Crime pays off. Gain victim as Enemy. |
5 |
30 |
Continued as Rogue (Pirate). |
5 |
33 |
Involved in the planning of an impressive heist. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Ira Harris have been following false teachings! |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Attempted a risky adventure and was sent to prison. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Prisoner (Inmate). |
8 |
46 |
Offended a prison gang Ira Harris tried to join. Gain an Enemy. |
8 |
46 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
46 |
Paroled from prison. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Returned to Believer (Holy Warrior). |
9 |
50 |
Ira Harris secretly provide religious rites for a dying leader or noble, although they do not share Ira Harris's faith. Gain an Ally in the family and a Rival who disagrees with Ira Harris's choice. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Ira Harris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Amnesia. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |