Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Advanced training in a specialist field. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
37 |
Criticised a questionable political leader on Isaac Buckman's homeworld, causing his downfall. Gain an Enemy |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
40 |
Voluntarily left Journalist |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Isaac Buckman's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
Imperial trade restrictions force Isaac Buckman out of business. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Isaac Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Voluntarily left Mainstream Believer |
11 |
53 |
Retired. |
11 |
57 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |