Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
36 |
Arrested and charged. |
5 |
36 |
Hired a lawyer to beat the charges. |
5 |
38 |
Promoted to Rogue (Pirate) rank 5 with the new title Leader. |
6 |
38 |
Voluntarily left Pirate |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Jackson McMillan have no idea what happened to Jackson McMillan – they found Jackson McMillan's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Make an unexpected connection outside Jackson McMillan's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Make an unexpected connection outside Jackson McMillan's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Risk Jackson McMillan's fortune on a possibility lucrative deal and win. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Risk Jackson McMillan's fortune on a possibility lucrative deal and win. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Risk Jackson McMillan's fortune on a possibility lucrative deal and win. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Given advanced training in a specialist field |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
66 |
Jackson McMillan is sent to a new community or parish to preach The Word among the poor. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Jackson McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |