Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Jay Fawns do not know what happened to Jay Fawns. There is a gap in Jay Fawns's memory. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Drafted into Ground Assault |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Marine (Ground Assault). |
9 |
46 |
A mission goes wrong; Jay Fawns and several others are captured and mistreated by the enemy. Gain Jay Fawns's jailer as an Enemy. |
10 |
46 |
Switched to Drifter (Barbarian). |
10 |
48 |
Drafted into Merchant Marine |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Returned to Merchant (Merchant Marine). |
11 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
A sudden war destroys Jay Fawns's trade routes and contacts, forcing Jay Fawns to flee that region of space. |
12 |
57 |
Gain rebels as Enemy |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Jay Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Retired. |
14 |
63 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Accused of a crime. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |