Retired Scout Jesse Maltby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 5 (-1)None111935
Vehement, Truthful
 
Skills
Admin 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 3
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 2
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Agent Law Enforcement Sergeant22
Drifter Barbarian 02
Scout Surveyor Scout24
Scout Courier Scout21
Believer Missionary/Humanitarian Project Worker13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Zelda Philpot Ally 2 0 0 0 Darmine (F/58)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Drafted into Law Enforcement
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Advanced training in a specialist field.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 34 Given specialist training in vehicles.
4 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 34 Voluntarily left Law Enforcement
5 34 Failed to qualify for Worker (Citizen).
5 34 Switched to Drifter (Barbarian).
5 37 Attempted a risky adventure and was injured.
5 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 38 Continued as Drifter (Barbarian).
6 39 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 39 Failed to qualify for Law Enforcement (Agent).
7 39 Submitted to the draft.
7 39 Became a Scout (Surveyor).
7 43 Jesse Maltby survey an alien world.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Continued as Scout (Surveyor).
8 45 Encounter a Psionic institute.
8 45 Tested for psionic powers
9 47 Attempted to change assignments.
9 47 Switched to Scout (Courier) with previous rank.
9 50 Spend several years jumping from world to world in Jesse Maltby's scout ship.
9 51 Promoted to Scout (Courier) rank 2.
10 51 Attempted to change assignments.
10 51 Returned to Scout (Surveyor).
10 54 Gained a contact.
10 55 Promoted to Scout (Surveyor) rank 2.
11 55 Continued as Scout (Surveyor).
11 59 Jesse Maltby have no idea what happened to Jesse Maltby – they found Jesse Maltby's ship drifting on the fringes of friendly space.
12 59 Returned to Drifter (Wanderer).
12 63 Injured. Fully recovered. Owe 5,000 for medical bills.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 Jesse Maltby is chosen to represent Jesse Maltby's faith in a vid show or other highly public forum.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 70 Victim of a crime
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 71 Continued as Believer (Missionary/Humanitarian).
15 72 Jesse Maltby accepted an offer of inducements to betray Jesse Maltby's faith. Gain 760,000 in cash.
15 75 Forced to muster out.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Retired.
16 77 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙