Retired Project Worker Joesph Curtis  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 8 (0)111548
Poor listener
 
Skills
Animals 0
Astrogation 0
Athletics 0
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Army Army Support Lance Corporal11
Drifter Barbarian 01
Scout Surveyor Scout12
Drifter Scavenger 12
Marine Star Marine Marine01
Believer Missionary/Humanitarian Project Worker12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hobson McKenzie Enemy 0 2 1 1 Traltar (M/60)
Thad Gillis Contact 3 2 4 3 Suerrat (M/63)
Melinda Mendoza Contact 2 2 1 2 Trexen (F/27)
Joan Hoddle Contact 2 1 3 0 Dynchia, Imperium (F/42)
Joan Hoddle has life-changing event that creates new responsibilities.
Rena Lamb Contact 2 1 4 1 Thaggeshi (F/44)
Rena Lamb’s relationships have begun to affect the character.
Oswald Watts Enemy 0 3 3 3 Halka (M/35)
Vivian Mulvahil Contact 2 0 2 1 Halka (M/22)
Relationship becomes more moderate.
Royal Adams Contact 0 0 1 3 Tapazmal (M/81)
Royal Adams fell on hard times.
Everette Spencer Contact 2 1 1 0 Traltar (M/80)
Larry Cooper Contact 2 1 0 1 Halka (M/39)
Ford Ruiz Enemy 0 2 1 1 Lancian (M/72)
Eulah McKee Ally 2 0 2 2 Zaris (F/49)
Myles Williams Contact 2 1 1 1 Halka (M/42)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 21 Given a special assignment or duty in Joesph Curtis's unit.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 25 Given a special assignment or duty in Joesph Curtis's unit.
3 26 Attempted to change assignments.
3 26 Switched to Army (Army Support) with previous rank.
3 28 Good fortune
4 30 Voluntarily left Army Support
4 30 Failed to qualify for Courier (Scout).
4 30 Became a Drifter (Barbarian).
4 32 Scarred. Owe 5,000 for medical bills.
5 32 Became a Scout (Surveyor).
5 35 Joesph Curtis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joesph Curtis fail to help. Gain an Enemy.
5 35 Joesph Curtis's ship is damaged, and Joesph Curtis have to hitch-hike Joesph Curtis's way back across the stars to the nearest scout base.
5 35 Gain 4 Contacts. Gain 1 Enemies.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 39 Joesph Curtis's ship is damaged, and Joesph Curtis have to hitch-hike Joesph Curtis's way back across the stars to the nearest scout base.
6 39 Gain 4 Contacts. Gain 1 Enemies.
7 39 Switched to Drifter (Scavenger).
7 42 Joesph Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Merchant Academy.
8 42 Continued as Drifter (Scavenger).
8 46 Drafted into Star Marine
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Became a Marine (Star Marine) with the new title Marine.
9 48 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Joesph Curtis faith is shaken.
11 52 Continued as Believer (Missionary/Humanitarian).
11 53 Joesph Curtis refuse to secretly provide religious rites for a dying leader or noble, because they do not share Joesph Curtis's faith.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Voluntarily left Missionary/Humanitarian
12 56 Retired.
12 57 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 63 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 67 Good fortune.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 71 Good fortune.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 76 Good fortune.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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