Retired Captain Johnie Edwards  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 9 (1)111499
Indulgent
 
Skills
Admin 1
Animals (Handling) 1
Art (Performing) 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Sensors) 2
Engineer 0
Gun Combat 0
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Recon 0
Science (Space Sciences/Planetology) 1
Stealth 2
Steward 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout22
Citizen Colonist 01
Agent Intelligence 01
Drifter Scavenger 13
Entertainer Journalist 01
Merchant Merchant Marine Captain67
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jackie Austin Enemy 0 5 0 0 Darmine (F/53)
Jackie Austin belongs to an uncommon alien species.
Judy Steen Contact 3 1 0 3 Darmine (F/38)
Judy Steen loses some of their power base.
Sarleawoi Ei Ally 1 1 3 1 Aslan (F/26)
Relationship soured.
Sheila Johnston Ally 5 0 1 0 Kargol (F/47)
Sheila Johnston is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Johnie Edwards survey an alien world.
1 22 Forced to continue current assignment.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 26 Johnie Edwards's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2 26 Promoted to Scout (Courier) rank 2.
3 26 Became a Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Johnie Edwards's life into chaos, forcing Johnie Edwards to leave the planet.
4 27 Became a Agent (Intelligence).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Failed to qualify for Merchant Academy.
5 31 Became a Drifter (Scavenger).
5 32 Survived a risky adventure but gained nothing.
6 35 Continued as Drifter (Scavenger).
6 36 Moved to a new world.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Voluntarily left Scavenger
7 39 Became a Entertainer (Journalist).
7 40 Severely injured. Owe 5,000 for medical bills.
8 40 Returned to Drifter (Scavenger).
8 43 Offered job by a patron. Now owe him a favor.
9 44 Entered Merchant Academy with the Shipboard curriculum.
9 47 Spent the college years partying.
9 48 Graduated.
10 48 Became a Merchant (Merchant Marine) with the new title Crewman.
10 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 51 Embroiled in legal trouble.
11 52 Continued as Merchant (Merchant Marine).
11 55 Make an unexpected connection outside Johnie Edwards's normal circles. Gain a Contact.
11 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Merchant (Merchant Marine).
12 57 Johnie Edwards's business or ship thrives.
12 60 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Merchant (Merchant Marine).
13 62 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Continued as Merchant (Merchant Marine).
14 65 A new romantic starts. Gain an Ally.
14 68 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Continued as Merchant (Merchant Marine).
15 69 Embroiled in legal trouble.
15 72 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 72 Continued as Merchant (Merchant Marine).
16 76 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
16 76 Forced to muster out.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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