Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Win a prestigious prize. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Refused to criticise a questionable political leader on Judge Ruth's homeworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Judge Ruth far from home. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Judge Ruth come into conflict with a splinter group Judge Ruth's own religion which maintains Judge Ruth's version is the wrong one. Gain 3 Rivals. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
39 |
Attacked by enemies that Judge Ruth easily defeat. |
7 |
39 |
Gain Enemy if Judge Ruth don't already have one. |
8 |
40 |
Voluntarily left Scavenger |
8 |
40 |
Failed to qualify for Field Researcher (Scholar). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Gained a contact. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Encounter a Psionic institute. |
9 |
47 |
Tested for psionic powers |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attempted a risky adventure and was wildly successful. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Judge Ruth come into conflict with a splinter group Judge Ruth's own religion which maintains Judge Ruth's version is the wrong one. Gain 3 Rivals. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |