Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Julian Hand's scout ship. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Make a breakthrough in Julian Hand's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
40 |
A disaster leaves several injured, and others blame Julian Hand, forcing Julian Hand to leave Julian Hand's career. Gain a Rival. |
6 |
40 |
Injured. Fully recovered. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Julian Hand's Contacts or Allies betrays Julian Hand, ending Julian Hand's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Voluntarily left Mainstream Believer |
10 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
51 |
Study Profession (Sports/Atmosphere Surfing) as a hobby. |
10 |
53 |
Graduated with honors. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
57 |
Embroiled in legal trouble. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Opponents of Julian Hand's belief system ambush Julian Hand. |
15 |
69 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Retired. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |