Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
A crime lord considers King Wallace his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Contact with Government. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
King Wallace secretly provide religious rites for a dying leader or noble, although they do not share King Wallace's faith. Gain an Ally in the family and a Rival who disagrees with King Wallace's choice. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
King Wallace is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
King Wallace have been following false teachings! |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Advanced training in a specialist field. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
59 |
Rewarded for a successful mission. |
11 |
60 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
60 |
Voluntarily left Law Enforcement |
12 |
60 |
Returned to Drifter (Wanderer). |
12 |
62 |
Attempted a risky adventure and was injured. |
12 |
62 |
Injured. |
12 |
64 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Wanderer). |
13 |
68 |
Contact with Government. |
13 |
68 |
Forced to continue current assignment. |
13 |
68 |
Promoted to Drifter (Wanderer) rank 3. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Drifter (Wanderer). |
14 |
72 |
Betrayed by a friend. One of King Wallace's Contacts or Allies betrays King Wallace, ending King Wallace's career. That Contact or Ally becomes a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Returned to Believer (Missionary/Humanitarian). |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |