Retired Settler King Weddall  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 6 (0)111526
Delicate
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Endurance) 2
Broker 1
Carouse 0
Deception 1
Drive (Walker) 2
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Grav) 1
Flyer (Wing) 2
Gun Combat 0
Mechanic 1
Persuade 0
Science (Social Sciences) 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Citizen Colonist Settler24
Agent Intelligence Agent12
Drifter Wanderer 12
Merchant Merchant Marine Senior Crewman12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Newt Gardiner Enemy 0 0 0 2 Suerrat (M/14)
Newt Gardiner is diminished in both power and influence.
Orville Carnall Enemy 0 6 2 2 Suerrat (M/75)
Relationship soured.
Keroira Eatlyehe Rival 0 2 3 2 Aslan (M/23)
Keroira Eatlyehe gains in influence.
Nena Remmington Ally 4 1 0 2 Irhadre (F/26)
Nena Remmington was ruined by misfortune caused by the character.
Lonie Pinkerton Ally 1 0 3 1 Ayansh'i (M/20)
Lonie Pinkerton is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Expose or are involved in a scandal of some sort.
2 22 Became a Citizen (Colonist).
2 23 King Weddall's business expands, King Weddall's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Colonist).
3 30 Good fortune
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 34 King Weddall is rewarded for King Weddall's diligence or cunning.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 36 King Weddall learn something King Weddall should not have – a corporate secret, a political scandal – which King Weddall can profit from illegally.
5 38 Forced to muster out.
6 38 Became a Agent (Intelligence).
6 39 Go undercover to investigate an enemy.
6 41 Involved in the planning of an impressive heist.
6 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 42 Continued as Agent (Intelligence).
7 45 Life ruined by a criminal gang. Gain the gang as an Enemy
8 45 Failed to qualify for Explorer (Scout).
8 45 Became a Drifter (Wanderer).
8 48 Moved to a new world.
8 49 Promoted to Drifter (Wanderer) rank 1.
9 49 Continued as Drifter (Wanderer).
9 52 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 52 Became a Merchant (Merchant Marine) with the new title Crewman.
10 56 Embroiled in legal trouble.
10 56 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 57 Bankrupted by a rival. Gain the other trader as a Rival.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired.
12 60 Good fortune.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 75 Moved to a new world.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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