Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Ksokong Darr's ship or starport is destroyed by criminals. Gain them as an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
Ksokong Darr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ksokong Darr fail to help. Gain an Enemy. |
4 |
33 |
Ksokong Darr inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Ksokong Darr's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
42 |
Scarred. Owe 2,500 for medical bills. |
7 |
42 |
Became a Entertainer (Journalist). |
7 |
46 |
Criticised a questionable political leader on Ksokong Darr's homeworld, causing his downfall. Gain an Enemy |
7 |
46 |
Ksokong Darr is forced out because of censorship or controversy. What truth did Ksokong Darr get too close to? |
7 |
46 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
46 |
Continued as Entertainer (Journalist). |
8 |
47 |
Public opinion turns on Ksokong Darr. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Find Ancient Technology. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |