Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Lamar Hunt far from home. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Lamar Hunt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
42 |
Refuse to abuse Lamar Hunt's position for profit. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
45 |
Gained a contact. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
51 |
Lamar Hunt join a gambling circle on board. |
9 |
52 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Switched to Navy (Flight) with previous rank. |
10 |
55 |
Lamar Hunt is blamed for an accident that causes the death of several crew members. Lamar Hunt's guilt drives Lamar Hunt to excel. |
11 |
55 |
Failed to qualify for Explorer (Scout). |
11 |
55 |
Became a Drifter (Wanderer). |
11 |
56 |
Lamar Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Lamar Hunt refused an offer of inducements to betray Lamar Hunt's faith. Gain 6 enemies. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Lamar Hunt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Lamar Hunt is chosen to represent Lamar Hunt's faith in a vid show or other highly public forum. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Voluntarily left Mainstream Believer |
15 |
68 |
Retired. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |