Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A revolution, attack or other unusual event throws Lee Pandy's life into chaos, forcing Lee Pandy to leave the planet. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Surrounded and outnumbered by the enemy, Lee Pandy hold out until relief arrives. |
2 |
24 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
24 |
Voluntarily left Infantry |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
A good deal ensures Lee Pandy is living the high life for a few years. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
A series of bad deals and decisions force Lee Pandy into bankruptcy. Lee Pandy salvages what Lee Pandy can. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Lee Pandy refused an offer of inducements to betray Lee Pandy's faith. Gain 1 enemies. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
Lee Pandy faith is shaken. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Lee Pandy accepted an offer of inducements to betray Lee Pandy's faith. Gain 80,000 in cash. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |