Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Leland Bramer join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Leland Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Scholar (Physician). |
7 |
44 |
Win a prestigious prize for Leland Bramer's work. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
49 |
Work leads to a considerable breakthrough. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Scholar (Physician) rank 1. |
9 |
49 |
Continued as Scholar (Physician). |
9 |
50 |
Advanced training in a specialist field. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Failed to qualify for Scientist (Scholar). |
10 |
53 |
Continued as Scholar (Physician). |
10 |
54 |
Caught cheating in some fashion, advancing Leland Bramer's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
54 |
An expedition or voyage goes wrong, leaving Leland Bramer stranded in the wilderness. |
10 |
54 |
Gain an Enemy |
10 |
57 |
Promoted to Scholar (Physician) rank 2. |
11 |
57 |
Continued as Scholar (Physician). |
11 |
60 |
Birth or Death involving a family member or close friend. |
11 |
61 |
Promoted to Scholar (Physician) rank 3. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Scholar (Physician). |
12 |
63 |
Advanced training in a specialist field. |
12 |
65 |
Forced to muster out. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Retired. |
13 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Find an Alien Artifact. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |