Retired 3rd Officer Luke McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)111951
Embraces Change, Spunky, Seductive
 
Skills
Athletics (Endurance) 3
Broker 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Profession (Worker) 0
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Army Cavalry Private01
Scholar Scientist 01
Drifter Scavenger 02
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ned Borthwell Enemy 0 2 2 3 Kargol (M/45)
Ned Borthwell has had an unexpected run of good fortune lately.
Johnni Bishop Enemy 0 4 4 0 Iltharan (M/35)
Leona Stephens Ally 2 0 1 2 Dolphin, Imperium (F/65)
Laura Frazier Ally 2 0 3 0 Kargol (F/12)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A sudden war destroys Luke McMillan's trade routes and contacts, forcing Luke McMillan to flee that region of space.
1 20 Gain rebels as Enemy
2 20 Became a Army (Cavalry) with the new title Private.
2 23 Unit is slaughtered in a disastrous battle, for which Luke McMillan blame Luke McMillan's commander. Gain commander as Enemy.
3 23 Became a Scholar (Scientist).
3 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 26 Returned to Merchant (Merchant Marine).
4 29 Embroiled in legal trouble.
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 30 Continued as Merchant (Merchant Marine).
5 31 Given advanced training in a specialist field
5 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 34 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 38 Continued as Merchant (Merchant Marine).
7 39 Given advanced training in a specialist field
7 42 Forced to muster out.
8 42 Failed to qualify for Corporate Agent (Agent).
8 42 Became a Drifter (Scavenger).
8 43 Betrayed by a friend. One of Luke McMillan's Contacts or Allies betrays Luke McMillan, ending Luke McMillan's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Failed to qualify for Merchant Academy.
9 43 Switched to Drifter (Wanderer).
9 47 Betrayed by a friend. One of Luke McMillan's Contacts or Allies betrays Luke McMillan, ending Luke McMillan's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Failed to qualify for Broker (Merchant).
10 47 Returned to Drifter (Scavenger).
10 50 Luke McMillan do not know what happened to Luke McMillan. There is a gap in Luke McMillan's memory.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Opponents of Luke McMillan's belief system ambush Luke McMillan.
11 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired.
12 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 56 A romantic relationship ends badly. Gain a Rival or Enemy.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 60 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 64 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 71 Moved to a new world.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 75 A romantic relationship ends badly. Gain a Rival or Enemy.
18 75 Aging Crisis. Owe 60,000 for medical bills.
18 79 Birth or Death involving a family member or close friend.
19 79 Aging Crisis. Owe 20,000 for medical bills.
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