Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Mack Ornery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Mack Ornery is caught in the periphery of a scandal. |
2 |
23 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
29 |
Opponents of Mack Ornery's belief system ambush Mack Ornery. |
3 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Became a Rogue (Thief). |
4 |
33 |
Betrayed by a friend. One of Mack Ornery's Contacts or Allies betrays Mack Ornery, ending Mack Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
37 |
A family scandal forces Mack Ornery out of Mack Ornery's position. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
38 |
Refused to criticise a questionable political leader on Mack Ornery's homeworld. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
45 |
Works is especially well received and popular, making Mack Ornery a minor celebrity |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Entertainer (Artist) rank 1. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
51 |
One of Mack Ornery's pieces of art is stolen, and the investigation brings Mack Ornery into the criminal underworld. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Citizen (Colonist). |
10 |
54 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |