Retired Team Leader Mark Head  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 5 (-1)111715
Artistic, Constantly bites inner cheek, Fascinated
 
Skills
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 3
Leadership 2
Mechanic 1
Medic 3
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Recon 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Army Support Corporal23
Marine Star Marine Lance Corporal13
Drifter Scavenger 11
Merchant Merchant Marine Senior Crewman15
Believer Missionary/Humanitarian Team Leader24
 
Name Type Affinity Enmity Power Influence Species
Aubree Gardner Ally 6 0 0 2 Ne Kraeda ren Kelva (F/30)
Florence Meredeth Enemy 0 4 4 5 Ayansh'i (F/47)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 22 Surrounded and outnumbered by the enemy, Mark Head hold out until relief arrives.
1 22 Forced to continue current assignment
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Army (Army Support) rank 2 with the new title Corporal.
3 26 Continued as Army (Army Support).
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Marine (Star Marine) with the new title Marine.
4 29 On the front lines of a planetary assault and occupation.
5 31 Continued as Marine (Star Marine).
5 34 A mission goes disastrously wrong due to Mark Head's commander’s error or incompetence, but Mark Head survive.
5 34 Cover for the commander and gain an Ally.
5 35 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
6 35 Continued as Marine (Star Marine).
6 36 Injured. Fully recovered.
7 36 Became a Drifter (Scavenger).
7 40 Drafted into Merchant Marine
7 40 Promoted to Drifter (Scavenger) rank 1.
8 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 41 Embroiled in legal trouble.
9 44 Continued as Merchant (Merchant Marine).
9 48 Given advanced training in a specialist field
10 48 Continued as Merchant (Merchant Marine).
10 49 A sudden war destroys Mark Head's trade routes and contacts, forcing Mark Head to flee that region of space.
10 49 Gain rebels as Enemy
10 52 Forced to continue current assignment.
10 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 52 Continued as Merchant (Merchant Marine).
12 56 Continued as Merchant (Merchant Marine).
12 58 Risk Mark Head's fortune on a possibility lucrative deal and win.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 63 Mark Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mark Head's faith.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 65 Someone more charismatic but less devout than Mark Head has become Mark Head's superior.
14 68 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 68 Continued as Believer (Missionary/Humanitarian).
15 70 Mark Head retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 72 Continued as Believer (Missionary/Humanitarian).
16 74 Mark Head faith is shaken.
17 76 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙