Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Mark Head hold out until relief arrives. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
On the front lines of a planetary assault and occupation. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
34 |
A mission goes disastrously wrong due to Mark Head's commander’s error or incompetence, but Mark Head survive. |
5 |
34 |
Cover for the commander and gain an Ally. |
5 |
35 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
36 |
Injured. Fully recovered. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Drafted into Merchant Marine |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Embroiled in legal trouble. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
A sudden war destroys Mark Head's trade routes and contacts, forcing Mark Head to flee that region of space. |
10 |
49 |
Gain rebels as Enemy |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Risk Mark Head's fortune on a possibility lucrative deal and win. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Mark Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mark Head's faith. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Someone more charismatic but less devout than Mark Head has become Mark Head's superior. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Mark Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Mark Head faith is shaken. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |