Retired Superpod Leader Merl Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 79 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0)1111A7
Welcoming, Realistic
 
Skills
Athletics 0
Carouse 2
Diplomat 4
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Language 0
Leadership 3
Medic 0
Melee (Natural) 2
Navigation 2
Persuade 0
Profession (Worker) 0
Recon 1
Science (Social Sciences/History) 2
Stealth 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Dolphin Civilian Nomad Superpod Leader67
Dolphin Military Guardian 01
Dolphin Civilian Liaison Representative34
Believer Holy Warrior Fighter11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Margie Russell Enemy 0 4 0 1 Solomani, Imperium (F/41)
Lois Matthews Ally 4 0 2 0 Dolphin, Imperium (F/15)
Lois Matthews gained power at the expense of a third party who now blames the character.
Salvador Lowe Contact 2 2 2 1 Dolphin, Imperium (M/56)
Salvador Lowe is particularly unusual, such as an artificial intelligence or very alien being.
Lincoln Hare Ally 2 0 4 0 Solomani, Imperium (M/91)
Lincoln Hare gained power at the expense of a third party who now blames the character.
Pe-abpaswe Aotpa-ta E- Enemy 0 2 6 5 Bwap (F/65)
Felipe Chapman Enemy 0 1 1 3 Azhanti (M/68)
 
Term Age History
1 12 Became a Dolphin Civilian (Nomad).
1 14 Merl Cameron volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
1 16 Promoted to Dolphin Civilian (Nomad) rank 1.
2 16 Continued as Dolphin Civilian (Nomad).
2 20 Merl Cameron rise to a position of responsibility.
2 20 Forced to continue current assignment.
2 20 Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader.
3 20 Continued as Dolphin Civilian (Nomad).
3 21 Spend an extensive period living out of water among humans.
3 24 Promoted to Dolphin Civilian (Nomad) rank 3.
4 24 Continued as Dolphin Civilian (Nomad).
4 28 Merl Cameron's companions are attacked by fierce sea creatures! Merl Cameron flee gain one of the survivors as an Enemy.
4 28 Promoted to Dolphin Civilian (Nomad) rank 4.
5 28 Continued as Dolphin Civilian (Nomad).
5 29 Merl Cameron succeed at a dangerous mission to rescue people in a sinking vessel or underwater city.
5 32 Promoted to Dolphin Civilian (Nomad) rank 5 with the new title Superpod Leader.
6 32 Continued as Dolphin Civilian (Nomad).
6 33 Spend an extensive period living out of water among humans.
6 36 Promoted to Dolphin Civilian (Nomad) rank 6.
7 36 Continued as Dolphin Civilian (Nomad).
7 38 Nearly killed. Owe 6,250 for medical bills.
8 38 Became a Dolphin Military (Guardian).
8 41 Severely injured. Fully recovered. Owe 1,250 for medical bills.
9 41 Switched to Dolphin Civilian (Liaison).
9 45 Rivalries between another race and Dolphins over Merl Cameron's world’s ocean resources lead to conflict. Through diplomacy Merl Cameron's faction was vindicated.
9 45 Promoted to Dolphin Civilian (Liaison) rank 1.
10 45 Continued as Dolphin Civilian (Liaison).
10 48 Merl Cameron fail to rescue a high-status swimmer who was lost at sea.
10 49 Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Dolphin Civilian (Liaison).
11 52 Merl Cameron discover a sunken vessel that contains valuable salvage.
11 53 Promoted to Dolphin Civilian (Liaison) rank 3.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Continued as Dolphin Civilian (Liaison).
12 54 An accident leaves Merl Cameron caught on land without a travel suit. Merl Cameron suffer serious dehydration and require lengthy hospitalization.
13 54 Aging Crisis. Owe 20,000 for medical bills.
13 54 Became a Believer (Holy Warrior) with the new title Hopeful.
13 58 Merl Cameron accepted an offer of inducements to betray Merl Cameron's faith. Gain 790,000 in cash.
13 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 58 Retired.
14 62 A romantic relationship ends badly. Gain a Rival or Enemy.
15 62 Aging Crisis. Owe 10,000 for medical bills.
15 66 Betrayal. Convert an Ally into a Rival or Enemy.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 70 Aging Crisis. Owe 40,000 for medical bills.
17 71 Gained a contact.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 78 A new romantic starts. Gain an Ally.
19 78 Aging Crisis. Owe 10,000 for medical bills.
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