Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Merritt Weaver survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Merritt Weaver's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Merritt Weaver's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Attacked by enemies that Merritt Weaver easily defeat. |
6 |
42 |
Gain Enemy if Merritt Weaver don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Merritt Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Scholar (Scientist). |
8 |
46 |
A rival researcher blackens Merritt Weaver's name or steals Merritt Weaver's research. Gain a Rival. |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
52 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
52 |
Promoted to Scholar (Scientist) rank 1. |
10 |
52 |
Continued as Scholar (Scientist). |
10 |
56 |
Refuse to join a cheat in some fashion. |
10 |
56 |
Promoted to Scholar (Scientist) rank 2. |
11 |
56 |
Continued as Scholar (Scientist). |
11 |
58 |
Assigned to work on a secret project for a patron or organisation. |
11 |
60 |
Promoted to Scholar (Scientist) rank 3. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Voluntarily left Scientist |
12 |
60 |
Retired. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |