Retired Initiate Micheal Alexander  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 9 (1)111739
Mean-spirited, Thoughtful, Opinionated
 
Skills
Athletics (Strength) 1
Broker 2
Deception 1
Drive 0
Electronics (Computer) 1
Gun Combat (Archaic) 1
Mechanic 1
Melee (Unarmed) 3
Persuade 0
Profession (Freeloader) 0
Recon 1
Science (Social Sciences/Shaper Church) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Army Cavalry Private01
Shaper Priest Academic Initiate11
Prisoner Inmate 12
Drifter Wanderer 12
Drifter Scavenger 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Wilhelmina Harvey Enemy 0 3 0 1 Traltar (F/60)
Osie Gregory Enemy 0 6 0 0 Azhanti (F/71)
Isa Morrison Contact 2 2 1 1 Hanen (F/19)
Robbie Bailey Ally 2 0 0 4 Tezcat (F/23)
Robbie Bailey is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Given advanced training in a specialist field
2 22 Continued as Merchant (Merchant Marine).
2 24 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Micheal Alexander's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Submitted to the draft.
4 30 Became a Army (Cavalry) with the new title Private.
4 31 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 31 Gain rebels as Enemy
5 31 Became a Shaper Priest (Academic) with the new title Novice.
5 32 Accused of a crime
5 35 Promoted to Shaper Priest (Academic) rank 1 with the new title Initiate.
6 35 Became a Prisoner (Inmate).
6 38 Beaten by a prison gang.
6 38 Nearly killed. Owe 20,000 for medical bills.
7 39 Continued as Prisoner (Inmate).
7 41 Hire a new lawyer.
7 43 Promoted to Prisoner (Inmate) rank 1.
7 43 Paroled from prison.
8 43 Became a Drifter (Wanderer).
8 47 Attacked by enemies and injured.
8 47 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 47 Gain Enemy if Micheal Alexander don't already have one.
8 47 Promoted to Drifter (Wanderer) rank 1.
9 47 Continued as Drifter (Wanderer).
9 51 Forced to muster out.
10 51 Failed to qualify for Free Trader (Merchant).
10 51 Switched to Drifter (Scavenger).
10 54 Micheal Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 58 Moved to a new world.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 60 Good fortune.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 Gained a contact.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 Moved to a new world.
17 78 Aging Crisis. Owe 20,000 for medical bills.
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