Retired 2nd Officer Mitchel Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 7 (0)111477
Unselfish
 
Skills
Admin 1
Astrogation 1
Athletics (Endurance) 2
Athletics (Strength) 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 2
Heavy Weapons 0
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Striking) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Freeloader/Security) 1
Recon 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Corporal24
Merchant Merchant Marine 2nd Officer47
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Myrl Dunn Contact 3 1 3 0 Ne Kraeda ren Kelva (F/51)
Myrl Dunn is out of contact doing something interesting but not suspicious.
Jewel Babington Contact 2 1 0 0 Halka (M/32)
Nouandue Ourrongrrourz Soengkhuksuegzve Contact 2 1 3 0 Vargr, Imperium (F/16)
Forgiveness.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Assigned to a planet with a hostile or wild environment.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 26 Thrown into a brutal ground war
3 26 Continued as Army (Army Support).
3 27 Surrounded and outnumbered by the enemy, Mitchel Ray hold out until relief arrives.
3 30 Promoted to Army (Army Support) rank 2 with the new title Corporal.
4 30 Continued as Army (Army Support).
4 31 Nearly killed.
5 31 Failed to qualify for Flight (Navy).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 36 Make an unexpected connection outside Mitchel Ray's normal circles. Gain a Contact.
7 39 Continued as Merchant (Merchant Marine).
7 41 Embroiled in legal trouble.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 44 Gained a contact.
9 47 Continued as Merchant (Merchant Marine).
9 51 Make an unexpected connection outside Mitchel Ray's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 53 Embroiled in legal trouble.
10 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 58 Given advanced training in a specialist field
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Mitchel Ray refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mitchel Ray's faith.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 65 Good fortune
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Retired.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 77 Gained a contact.
17 79 Aging Crisis. Owe 30,000 for medical bills.
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