Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Nat Dart, forcing Nat Dart to leave Nat Dart's career. Gain a Rival. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Nat Dart botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Spend several years jumping from world to world in Nat Dart's scout ship. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Nat Dart survey an alien world. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Nat Dart have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Nat Dart's scout ship. |
6 |
40 |
Promoted to Scout (Courier) rank 2. |
7 |
40 |
Voluntarily left Courier |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Became a Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Became a Citizen (Corporate). |
11 |
52 |
Advanced training in a specialist field. |
11 |
55 |
Promoted to Citizen (Corporate) rank 1. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Citizen (Corporate). |
12 |
56 |
Nat Dart befriend a superior in the corporation or the colony. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Citizen (Corporate). |
13 |
61 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
62 |
Nat Dart secretly provide religious rites for a dying leader or noble, although they do not share Nat Dart's faith. Gain an Ally in the family and a Rival who disagrees with Nat Dart's choice. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
68 |
Nat Dart accepted an offer of inducements to betray Nat Dart's faith. Gain 680,000 in cash. |
15 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Retired. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |