Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Neal Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Neal Gardner fail to help. Gain an Enemy. |
2 |
26 |
Neal Gardner have no idea what happened to Neal Gardner – they found Neal Gardner's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
When dealing with an alien race, Neal Gardner botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Neal Gardner have no idea what happened to Neal Gardner – they found Neal Gardner's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Neal Gardner went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Neal Gardner's job. |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was injured. |
7 |
43 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Voluntarily left Wanderer |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Neal Gardner have been following false teachings! |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
48 |
Betrayed by a friend. One of Neal Gardner's Contacts or Allies betrays Neal Gardner, ending Neal Gardner's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Returned to Believer (Holy Warrior). |
11 |
49 |
Opponents of Neal Gardner's belief system ambush Neal Gardner. |
11 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
49 |
Switched to Drifter (Scavenger). |
12 |
52 |
Suffer from a life-threatening illness. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
52 |
Retired at age 52. |
13 |
52 |
Retired. |
13 |
56 |
Moved to a new world. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
65 |
Gained a contact. |
17 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |