Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Noble McKenzie's scout ship is one of the first on the scene to rescue the survivors of a disaster but Noble McKenzie fail to help. Gain an Enemy. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Noble McKenzie survey an alien world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
When dealing with an alien race, Noble McKenzie botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Noble McKenzie's time in the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scout (Explorer). |
4 |
34 |
Noble McKenzie survey an alien world. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Noble McKenzie's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Noble McKenzie come into conflict with a splinter group Noble McKenzie's own religion which maintains Noble McKenzie's version is the wrong one. Gain 3 Rivals. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Find an Alien Artifact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Birth or Death involving a family member or close friend. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Find valuable salvage. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
55 |
Severely injured. Owe 15,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Noble McKenzie is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Noble McKenzie is caught in the periphery of a scandal. |
12 |
60 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Noble McKenzie is chosen to represent Noble McKenzie's faith in a vid show or other highly public forum. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Noble McKenzie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Find an Alien Artifact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |