Retired Settler Nolan Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 79 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 5 (-1)111855
Uptight, Brilliant
 
Skills
Art (Performing) 0
Astrogation 0
Athletics 0
Broker 1
Deception 1
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Explosives 1
Gambler 2
Gun Combat 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Pilot 0
Profession (Worker/Hydroponics) 1
Recon 3
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor Scout12
Drifter Wanderer 36
Citizen Colonist Settler24
Merchant Broker 23
 
Name Type Affinity Enmity Power Influence Species
Nat Jordan Enemy 0 3 2 0 Yilean (M/19)
Georgianna Fox Ally 3 0 0 4 Sydite (F/52)
Dorsey Day Enemy 0 4 2 2 Sydite (M/21)
Dorsey Day is a questionable figure such as a criminal, pirate or disgraced noble.
Sophie Rice Contact 1 0 0 1 Sydite (F/12)
Signe Rhodes Enemy 0 3 0 4 Sydite (F/17)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Nolan Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nolan Teague fail to help. Gain an Enemy.
1 22 Psychologically damaged by Nolan Teague's time in the scouts.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 26 A new romantic starts. Gain an Ally.
3 26 Continued as Scout (Surveyor).
3 27 Nolan Teague discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Voluntarily left Surveyor
4 30 Became a Drifter (Wanderer).
4 32 Find valuable salvage.
5 34 Continued as Drifter (Wanderer).
5 37 Attempted a risky adventure and was injured.
5 37 Lost eye or limb. Owe 5,000 for medical bills.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 40 Amnesia.
6 42 Promoted to Drifter (Wanderer) rank 2.
7 42 Continued as Drifter (Wanderer).
7 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 45 Became a Citizen (Colonist).
8 49 Political upheaval strikes Nolan Teague's homeworld, and Nolan Teague is caught up in the revolution.
8 49 Promoted to Citizen (Colonist) rank 1.
9 49 Continued as Citizen (Colonist).
9 52 Good fortune
10 53 Continued as Citizen (Colonist).
10 54 Nolan Teague's business expands, Nolan Teague's corporation grows, or the colony thrives.
10 57 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 57 Continued as Citizen (Colonist).
11 58 Life ruined by a criminal gang. Gain the gang as an Enemy
12 58 Returned to Drifter (Wanderer).
12 61 Attacked by enemies and injured.
12 61 Lightly injured, no permanent damage. Fully recovered.
12 61 Gain Enemy if Nolan Teague don't already have one.
13 62 Continued as Drifter (Wanderer).
13 65 Find valuable salvage.
13 66 Promoted to Drifter (Wanderer) rank 3.
14 66 Voluntarily left Wanderer
14 66 Became a Merchant (Broker).
14 68 Make an unexpected connection outside Nolan Teague's normal circles. Gain a Contact.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 70 Retired at age 70.
15 70 Continued as Merchant (Broker).
15 74 A good deal ensures Nolan Teague is living the high life for a few years.
15 74 Forced to continue current assignment.
15 74 Promoted to Merchant (Broker) rank 1.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 74 Continued as Merchant (Broker).
16 76 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
16 78 Promoted to Merchant (Broker) rank 2.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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