Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Orval Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Commanding officer takes an interest in Orval Gordon's career. |
3 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Scout (Courier). |
5 |
36 |
Orval Gordon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orval Gordon fail to help. Gain an Enemy. |
5 |
36 |
Orval Gordon have no idea what happened to Orval Gordon – they found Orval Gordon's ship drifting on the fringes of friendly space. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
When dealing with an alien race, Orval Gordon botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Psychologically damaged by Orval Gordon's time in the scouts. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Orval Gordon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orval Gordon fail to help. Gain an Enemy. |
7 |
42 |
Scarred. Owe 5,000 for medical bills. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Orval Gordon have no idea what happened to Orval Gordon – they found Orval Gordon's ship drifting on the fringes of friendly space. |
9 |
46 |
Became a Scholar (Field Researcher). |
9 |
48 |
A disaster or war strikes. |
9 |
48 |
Severely injured. Owe 5,000 for medical bills. |
9 |
48 |
The planetary government interferes with Orval Gordon's research for political or religious reasons. Orval Gordon continue working secretely. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scholar (Field Researcher). |
10 |
53 |
A disaster or war strikes. |
10 |
53 |
Scarred. Owe 5,000 for medical bills. |
10 |
53 |
The planetary government interferes with Orval Gordon's research for political or religious reasons. Orval Gordon continue working secretely. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Scholar (Field Researcher). |
11 |
57 |
Advanced training in a specialist field. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Gained a contact. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Voluntarily left Missionary/Humanitarian |
13 |
62 |
Retired. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |