Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Pa Terwab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
During a battle, defeat or victory depends on Pa Terwab's actions. The ship suffers severe damage and Pa Terwab is blamed for the disaster. Pa Terwab is court - martialled and discharged. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Merchant (Broker). |
4 |
28 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Broker) rank 2. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Pa Terwab's normal circles. Gain a Contact. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
40 |
Pa Terwab's business or ship thrives. |
7 |
41 |
Promoted to Merchant (Broker) rank 4. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
Risk Pa Terwab's fortune on a possibility lucrative deal and win. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
49 |
Hard times caused by a lack of interstellar trade costs Pa Terwab Pa Terwab's job. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Opponents of Pa Terwab's belief system ambush Pa Terwab. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |