Retired Lay Person Pat Austin  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1)111335
Perverted, Telepathic
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession (Worker) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 02
Rogue Thief 03
Drifter Scavenger 13
Believer Mainstream Believer Lay Person02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Evelina Daniels Enemy 0 2 0 2 Florian (F/37)
Zollie Clark Contact 2 1 1 0 Hanen (M/19)
Edward Quaman Contact 2 1 4 3 Florian (M/28)
Seth Philpot Contact 1 1 1 1 Florian (M/80)
Lelia Harvey Contact 3 1 4 0 Zhodani, Imperium (F/51)
Lelia Harvey is in desperate trouble and could use the character’s help.
Delpha Gibb Contact 0 1 1 3 Lancian (F/57)
Jule Jones Contact 3 1 1 0 Florian (M/25)
Jule Jones has had an unexpected run of good fortune lately.
Carlton Skidd Enemy 0 2 1 0 Florian (M/55)
Pierce Patterson Enemy 0 3 2 2 Florian (M/25)
Pierce Patterson is actually an organisation such as a political movement or modest sized business.
Phebe Hanrahan Enemy 0 4 6 1 Zaris (F/35)
Phebe Hanrahan is in prison or otherwise trapped somewhere.
Icy Hawdon Enemy 0 2 0 1 Florian (F/29)
Margie Sweet Rival 1 0 4 1 Florian (F/28)
Odell Horton Rival 1 2 1 1 Florian (M/20)
Harmon Archer Rival 0 1 5 1 Florian (M/22)
Jayden Arnold Contact 2 1 2 1 Florian (M/78)
Jayden Arnold is particularly unusual, such as an artificial intelligence or very alien being.
Damon Goslan Ally 1 0 1 2 Lancian (M/39)
Burt Cole Ally 2 0 4 1 Florian (M/12)
Newton Stevens Contact 0 2 4 3 Florian (M/80)
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 Pat Austin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pat Austin fail to help. Gain an Enemy.
1 19 Pat Austin's ship is damaged, and Pat Austin have to hitch-hike Pat Austin's way back across the stars to the nearest scout base.
1 19 Gain 6 Contacts. Gain 3 Enemies.
2 22 Continued as Scout (Courier).
2 25 Severely injured. Fully recovered. Owe 10,000 for medical bills.
3 26 Voluntarily left Courier
3 26 Became a Rogue (Thief).
3 30 Crime pays off. Gain victim as Enemy.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Pirate (Rogue).
4 30 Continued as Rogue (Thief).
4 31 Involved in a feud with a rival criminal organization.
4 31 Nearly killed. Owe 20,000 for medical bills.
5 34 Continued as Rogue (Thief).
5 35 Injured. Fully recovered. Owe 5,000 for medical bills.
6 35 Became a Drifter (Scavenger).
6 39 Attacked by enemies and injured.
6 39 Nearly killed. Owe 45,000 for medical bills.
6 39 Gain Enemy if Pat Austin don't already have one.
7 39 Continued as Drifter (Scavenger).
7 42 Birth or Death involving a family member or close friend.
7 43 Promoted to Drifter (Scavenger) rank 1.
8 43 Continued as Drifter (Scavenger).
8 47 Pat Austin do not know what happened to Pat Austin. There is a gap in Pat Austin's memory.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 50 Pat Austin refuse to secretly provide religious rites for a dying leader or noble, because they do not share Pat Austin's faith.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Believer (Mainstream Believer).
10 53 Pat Austin come into conflict with a splinter group Pat Austin's own religion which maintains Pat Austin's version is the wrong one. Gain 2 Rivals.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired.
11 54 Gained a contact.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 62 Moved to a new world.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 73 Gained a contact.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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