Retired Experienced Broker Price Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 79 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 2 (-2)111B72
Astounded, Mature, Group-oriented
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 1
Athletics (Endurance) 1
Broker 2
Carouse 1
Drive (Walker) 1
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Gunner 0
Language (Trokh (Aslan)) 1
Mechanic 2
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Construction) 1
Profession (Hostile Environment/Low-G) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class24
Citizen Colonist 11
Merchant Broker Experienced Broker57
Believer Mainstream Believer Lay Person02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Vina Philpot Enemy 0 2 0 0 Traltar (F/60)
Ellwood Powell Ally 3 6 3 1 Zaris (M/63)
Very bad falling out.
Kittie Heard Ally 2 0 0 1 Zaris (F/44)
Byron Weakman Contact 1 2 0 0 Zaris (M/79)
Foster Bradley Ally 4 0 6 2 Zaris (M/21)
Joesph Keiler Contact 2 1 4 1 Zaris (M/59)
Joesph Keiler has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 23 Advanced training in a specialist field.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 30 Birth or Death involving a family member or close friend.
4 30 Continued as Navy (Line/Crew).
4 34 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 34 Became a Citizen (Colonist).
5 36 Price Miller's business expands, Price Miller's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Voluntarily left Colonist
6 38 Became a Merchant (Broker).
6 39 Befriend a useful ally in one sphere. Gain an Ally.
6 42 Promoted to Merchant (Broker) rank 1.
7 42 Continued as Merchant (Broker).
7 46 Befriend a useful ally in one sphere. Gain an Ally.
7 46 Promoted to Merchant (Broker) rank 2.
8 46 Continued as Merchant (Broker).
8 50 Risk Price Miller's fortune on a possibility lucrative deal and win.
8 50 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
9 50 Aging Crisis. Owe 20,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Broker).
9 54 Make an unexpected connection outside Price Miller's normal circles. Gain a Contact.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Continued as Merchant (Broker).
10 56 Befriend a useful ally in one sphere. Gain an Ally.
10 58 Promoted to Merchant (Broker) rank 4.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Merchant (Broker).
11 62 Promoted to Merchant (Broker) rank 5.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Continued as Merchant (Broker).
12 64 Make an unexpected connection outside Price Miller's normal circles. Gain a Contact.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 68 Price Miller is sent to a new community or parish to preach The Word among the poor.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Believer (Mainstream Believer).
14 71 Price Miller retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 74 Retired.
15 78 Betrayal. Convert an Ally into a Rival or Enemy.
16 78 Aging Crisis. Owe 30,000 for medical bills.
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