Retired Settler Raymond Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)111466
Night Owl, Missing fingers
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 3
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 1
Melee (Blade) 1
Pilot 0
Recon 2
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent23
Drifter Scavenger 01
Citizen Colonist Settler24
Drifter Barbarian 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Rossie Knight Rival 1 2 1 0 Luriani (F/60)
Rossie Knight is found or reported dead.
Phoebe Crowle Ally 1 0 3 1 Trexen (F/20)
Phoebe Crowle gains in power.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Given specialist training in vehicles.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Agent (Corporate Agent).
3 27 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Voluntarily left Corporate Agent
4 30 Failed to qualify for Flight (Navy).
4 30 Became a Drifter (Scavenger).
4 31 Betrayed by a friend. One of Raymond Phillips's Contacts or Allies betrays Raymond Phillips, ending Raymond Phillips's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Citizen (Colonist).
5 33 Spent time maintaining and using heavy vehicles.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 37 Raymond Phillips learn something Raymond Phillips should not have – a corporate secret, a political scandal – which Raymond Phillips can profit from illegally.
6 39 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 39 Continued as Citizen (Colonist).
7 42 Injured. Fully recovered. Owe 2,500 for medical bills.
8 42 Switched to Drifter (Barbarian).
8 45 Severely injured. Fully recovered. Owe 25,000 for medical bills.
9 45 Returned to Citizen (Colonist).
9 49 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Retired.
10 51 Birth or Death involving a family member or close friend.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 56 Lightly injured, no permanent damage. Fully recovered.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 58 Victim of a crime.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 64 Birth or Death involving a family member or close friend.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 68 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Moved to a new world.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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