Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A rival researcher blackens Rolla Dwyer's name or steals Rolla Dwyer's research. Gain a Rival. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Agreed to perform research that goes against Rolla Dwyer's conscience. Gain 2 Enemies. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Rolla Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Rolla Dwyer's scout ship. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
War breaks out, triggering a mandatory draft. |
7 |
41 |
Fled from the draft. |
7 |
43 |
Dropped out of the merchant academy. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
45 |
Drafted into Engineer/Gunner |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
50 |
Rolla Dwyer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
51 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Flight (Navy). |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Vessel participates in a notable military engagement. |
10 |
55 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Line/Crew (Navy). |
11 |
55 |
Continued as Navy (Engineer/Gunner). |
11 |
57 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Rolla Dwyer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Rolla Dwyer is chosen to represent Rolla Dwyer's faith in a vid show or other highly public forum. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Rolla Dwyer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Forced to muster out. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |