Retired Captain Rollie Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 79 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 13 (2)11188D
Prudent, Longing
 
Skills
Admin 0
Astrogation 3
Athletics (Dexterity) 1
Broker 1
Deception 0
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Striking) 1
Navigation 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 0
Science (Physical Sciences/Physics) 1
Science (Space Sciences/Planetology) 1
Stealth 2
Streetwise 3
CareerAssignmentTitleRankTerms
Rogue Thief 35
Drifter Barbarian 01
Merchant Merchant Marine Captain69
Believer Missionary/Humanitarian Junior Project Worker-11
 
Name Type Affinity Enmity Power Influence Species
Kristin Ornery Enemy 0 3 1 4 Tezcat (F/45)
Albina Russell Enemy 1 4 1 5 Luriani (F/26)
Relationship altered.
Ryan Keating Enemy 0 3 0 0 Zaris (M/52)
Avery Franklin Contact 2 1 1 0 Luriani (M/38)
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Rollie Oneil commit a legendary crime.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 23 Good fortune
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 28 Rollie Oneil spend months in the dangerous criminal underworld.
4 30 Continued as Rogue (Thief).
4 32 Crime pays off. Gain victim as Enemy.
4 34 Promoted to Rogue (Thief) rank 3.
5 34 Continued as Rogue (Thief).
5 36 A police detective or rival criminal forces Rollie Oneil to flee and vows to hunt Rollie Oneil down. Gain an Enemy.
6 36 Failed to qualify for Infantry (Army).
6 36 Became a Drifter (Barbarian).
6 37 Rollie Oneil do not know what happened to Rollie Oneil. There is a gap in Rollie Oneil's memory.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 42 Given advanced training in a specialist field
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Continued as Merchant (Merchant Marine).
10 49 Continued as Merchant (Merchant Marine).
10 51 Embroiled in legal trouble.
10 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 53 Continued as Merchant (Merchant Marine).
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Merchant Marine).
12 58 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
12 61 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 63 Make an unexpected connection outside Rollie Oneil's normal circles. Gain a Contact.
13 65 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Continued as Merchant (Merchant Marine).
14 66 A good deal ensures Rollie Oneil is living the high life for a few years.
14 69 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Continued as Merchant (Merchant Marine).
15 71 Given advanced training in a specialist field
15 73 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
15 73 Forced to muster out.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 73 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
16 75 Rollie Oneil is caught in the periphery of a scandal.
16 75 Demoted to Believer (Missionary/Humanitarian) rank -1.
17 77 Aging Crisis. Owe 60,000 for medical bills.
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