Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Rollin Finnerty's Contacts or Allies betrays Rollin Finnerty, ending Rollin Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Rollin Finnerty spend a great deal of time on the fringes of Charted Space. |
3 |
26 |
Gain a contact in an alien race. |
4 |
27 |
Continued as Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Rollin Finnerty's scout ship. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Rollin Finnerty's Contacts or Allies betrays Rollin Finnerty, ending Rollin Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Rollin Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
37 |
Rollin Finnerty accepted an offer of inducements to betray Rollin Finnerty's faith. Gain 430,000 in cash. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
41 |
Offered job by a patron. Now owe him a favor. |
9 |
44 |
Failed to qualify for Corporate (Citizen). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Returned to Merchant (Merchant Marine). |
9 |
46 |
Good fortune |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A series of bad deals and decisions force Rollin Finnerty into bankruptcy. Rollin Finnerty salvages what Rollin Finnerty can. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Returned to Believer (Mainstream Believer). |
12 |
59 |
Rollin Finnerty secretly provide religious rites for a dying leader or noble, although they do not share Rollin Finnerty's faith. Gain an Ally in the family and a Rival who disagrees with Rollin Finnerty's choice. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Rollin Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |