Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Ron Laroche's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Ron Laroche into bankruptcy. Ron Laroche salvages what Ron Laroche can. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
32 |
Failed to qualify for Intelligence (Agent). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Ron Laroche run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Scout (Explorer). |
7 |
36 |
Psychologically damaged by Ron Laroche's time in the scouts. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Returned to Drifter (Scavenger). |
8 |
38 |
Gained a contact. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
42 |
Ron Laroche run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
43 |
Ron Laroche faith is shaken. |
11 |
46 |
Continued as Believer (Holy Warrior). |
11 |
47 |
Ron Laroche aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
47 |
Retired at age 47. |
12 |
47 |
Retired. |
12 |
48 |
Moved to a new world. |
13 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
56 |
Birth or Death involving a family member or close friend. |
15 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
68 |
Gained a contact. |
18 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
78 |
Gained a contact. |
20 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |