Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Ross Spice's life into chaos, forcing Ross Spice to leave the planet. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
27 |
Ross Spice is forced out because of censorship or controversy. What truth did Ross Spice get too close to? |
4 |
27 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
28 |
Contacted by an underground psionic group. |
4 |
31 |
Graduated. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Ross Spice is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
51 |
Tested for psionic powers |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Ross Spice's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
A good deal ensures Ross Spice is living the high life for a few years. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 8. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
A good deal ensures Ross Spice is living the high life for a few years. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 9. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Make an unexpected connection outside Ross Spice's normal circles. Gain a Contact. |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 10. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
72 |
Ross Spice is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Missionary/Humanitarian). |
16 |
79 |
Ross Spice is sent to a new community or parish to preach The Word among the poor. |
16 |
79 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |