Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
22 |
Survived a risky adventure but gained nothing. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Marine Support (Marine). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Betrayed by a friend. One of Ross Thomas's Contacts or Allies betrays Ross Thomas, ending Ross Thomas's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Army (Army Support) with the new title Private. |
5 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
28 |
Gain rebels as Enemy |
6 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Ross Thomas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
32 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
A notable academic consults with Ross Thomas about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
37 |
Ross Thomas is caught in the periphery of a scandal. |
8 |
37 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
42 |
Opponents of Ross Thomas's belief system ambush Ross Thomas. |
9 |
42 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
42 |
Returned to Drifter (Wanderer). |
10 |
45 |
Find valuable salvage. |
10 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Continued as Drifter (Wanderer). |
11 |
49 |
Find an Alien Artifact. |
11 |
50 |
Forced to muster out. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired. |
12 |
52 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Victim of a crime. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |