Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
1 |
22 |
Gain Enemy if Rudolph Rutter don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Rudolph Rutter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rudolph Rutter fail to help. Gain an Enemy. |
3 |
27 |
Rudolph Rutter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Rudolph Rutter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rudolph Rutter fail to help. Gain an Enemy. |
4 |
32 |
Rudolph Rutter have no idea what happened to Rudolph Rutter – they found Rudolph Rutter's ship drifting on the fringes of friendly space. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Rudolph Rutter's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
42 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Psychologically damaged by Rudolph Rutter's time in the scouts. |
8 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
49 |
Inherit a gift from a rich relative. |
8 |
49 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
49 |
Voluntarily left Administrator |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
51 |
Rudolph Rutter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Citizen (Colonist). |
10 |
52 |
Rudolph Rutter learn something Rudolph Rutter should not have – a corporate secret, a political scandal – which Rudolph Rutter can profit from illegally. |
10 |
52 |
Gain a criminal contact. |
10 |
55 |
Promoted to Citizen (Colonist) rank 1. |
11 |
55 |
Continued as Citizen (Colonist). |
11 |
56 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Rudolph Rutter accepted an offer of inducements to betray Rudolph Rutter's faith. Gain 620,000 in cash. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |