Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Contact with Government. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
36 |
A rival researcher blackens Saul Connor's name or steals Saul Connor's research. Gain a Rival. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Entangled in a bureaucratic or legal morass that distracts Saul Connor from Saul Connor's work. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Assigned to work on a secret project for a patron or organisation. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Entangled in a bureaucratic or legal morass that distracts Saul Connor from Saul Connor's work. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired. |
9 |
52 |
Gained a contact. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Accused of a crime. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |