Retired Craftsman Saul Wells  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 3 (-1)111993
Broad-minded
 
Skills
Advocate 1
Art (Performing) 0
Athletics 0
Carouse 1
Drive (Mole) 1
Drive (Walker) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Spacer/Crewmember) 1
Profession (Sports/Golf) 1
Profession (Sports/Track & Field) 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Navy Line/Crew Petty Officer, 2nd class34
Prisoner Fixer 11
Citizen Worker Craftsman48
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Hessie Lowther Enemy 0 2 2 0 Irhadre (F/22)
Hessie Lowther is particularly unusual, such as an artificial intelligence or very alien being.
George Jackson Enemy 0 2 0 1 Tapazmal (M/30)
Phebe Nagle Contact 1 0 1 0 Kargol (F/52)
Dewitt Waddell Rival 1 2 1 5 Sydite (M/62)
Emmett Dickman Ally 2 0 0 0 Traltar (M/92)
Gretchen Morris Contact 3 0 1 1 Zaris (F/12)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Line/Crew) with previous rank.
2 23 Saul Wells foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 29 Vessel participates in a notable military engagement.
4 30 Continued as Navy (Line/Crew).
4 34 Saul Wells foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Line/Crew).
5 36 Accused of a crime
5 38 Forced to muster out.
6 38 Became a Prisoner (Fixer).
6 41 Parole hearing.
6 42 Promoted to Prisoner (Fixer) rank 1.
6 42 Paroled from prison.
7 42 Became a Citizen (Worker).
7 46 Saul Wells learn something Saul Wells should not have – a corporate secret, a political scandal – which Saul Wells can profit from illegally.
7 46 Gain a criminal contact.
8 46 Continued as Citizen (Worker).
8 49 Gained a contact.
8 50 Forced to continue current assignment.
8 50 Promoted to Citizen (Worker) rank 1.
9 50 Continued as Citizen (Worker).
9 52 Saul Wells is rewarded for Saul Wells's diligence or cunning.
9 54 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 54 Continued as Citizen (Worker).
10 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Continued as Citizen (Worker).
11 62 Saul Wells learn something Saul Wells should not have – a corporate secret, a political scandal – which Saul Wells can profit from illegally.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Citizen (Worker).
12 64 Saul Wells's business expands, Saul Wells's corporation grows, or the colony thrives.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Citizen (Worker).
13 67 A new romantic starts. Gain an Ally.
13 70 Promoted to Citizen (Worker) rank 3.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Continued as Citizen (Worker).
14 71 Saul Wells learn something Saul Wells should not have – a corporate secret, a political scandal – which Saul Wells can profit from illegally.
14 71 Gain a criminal contact.
14 74 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 74 Retired.
15 78 Moved to a new world.
16 78 Aging Crisis. Owe 40,000 for medical bills.
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