Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Seymour Fergusson's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Seymour Fergusson's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Seymour Fergusson's fortune on a possibility lucrative deal and win. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Moved to a new world. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Seymour Fergusson accepted an offer of inducements to betray Seymour Fergusson's faith. Gain 440,000 in cash. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Find an Alien Artifact. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Scarred. |
9 |
52 |
Gain Enemy if Seymour Fergusson don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Failed to qualify for Free Trader (Merchant). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Marine (Marine Support) with the new title Marine. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Marine (Marine Support). |
12 |
61 |
Seymour Fergusson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |